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Year of production: late 2020/ early 2021


A brief look into my first year in the world of 3D graphics! 

All projects are posted on my 3D page where you can find more information about specific clips. In exception of the Face mask in the intro. Info regarding those two clips follow below. 



Facemask:  CAD model used from .Minor model adjustments and tessellation done in Moi. UV mapping done in Blender with UDIMS. Materials and textures done in Substance painter. Scene comps (lighting and animation) done in 3Ds Max. Rendered with Vray. Post production and 2D elements in After Effects

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